club penguin field-ops

Attention EPF agents: there is a new Field Ops mission available. This new mission is tied in to the Rockhopper’s Quest event happening right now. Gary the Gadget Guy needs you to board the migrator and travel to remote island. Once your arrive on Shipwreck Island, you need to set up an EPF radio antenna in the new beacon there.

To do this mission, first go to the EPF Headquarters and accept the mission. Then head to the beach and board the Migrator. You’ll need to stop at the first two islands to pick up the materials. When the Migrator arrives on Shipwreck Island, go to the top right corner to set up the beacon from the equipment. Your phone will vibrate and light up.

Click it to play the mini-game, which is the circuit board battery game (a very popular puzzle for Field Ops Missions). Once you complete it, you’ll be done with Field Ops 70. Congratulations, agent!

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There’s a new set of EPF gear available for agents to purchase with the medals they earn from completing the EPF Field-Ops missions. The new gear is the EPF Stealth Gear and it looks very cool.

The set is made up of several different pieces, which include:

  • Dark Vision Goggles
  • Blue Power Cell
  • Canister Camouflage
  • Sneak-ers

The total cost of all the items in the set is 12 medals. This is the fifth set of gear for EPF agents, the other sets are Agent, Tactical, Comm and Tech. What do you think of the new EPF Stealth Gear? Will you be spending your hard-earned EPF medals on it?

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Thumbnail image for Club Penguin Field Ops 42 – Stealth Training

Club Penguin Field Ops 42 – Stealth Training

There’s a new Field-Ops Mission available for EPF agents. As always, click on your spy phone and head to the EPF HQ building to accept the assignment and get started. This time, Agent D has prepared a special stealth training exercise. She has hidden a micro-computer in an everyday object. You need to search the […]

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Thumbnail image for Club Penguin Field Ops 37 – Protobot Jamming

Club Penguin Field Ops 37 – Protobot Jamming

Protobot is trying to jam the entire communications network of the EPF and in this week’s Field Ops mission, your job is to try and stop him. As always, head to the HQ to accept the mission and get started. Next head to the Mine and walk behind the snow sculpture of Herbert the Polar […]

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Thumbnail image for Club Penguin Field Ops 34 – Citizen Computers

Club Penguin Field Ops 34 – Citizen Computers

It’s time for another EPF Field-Ops mission in Club Penguin. Check your spy phone and then head to EPF HQ to pick up the latest assignment. Here’s what Gary has to say this time: We have evidence that Herbert and Protobot are using citizen computers for their plans. We must act quietly. Work together to […]

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Thumbnail image for Club Penguin Field Ops 33 – Herbert’s Hidden Device

Club Penguin Field Ops 33 – Herbert’s Hidden Device

In the latest Club Penguin Field Ops Mission, Herbert the Polar Bear has hidden a device inside a box and EPF agents must find and disable it. To start this mission, click on your spy phone and head to HQ. Now head for the Box Dimension. You can get there most easily by going to […]

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Thumbnail image for Club Penguin Field Ops 32 – Herbert’s Back

Club Penguin Field Ops 32 – Herbert’s Back

With all the action going on in the past few weeks, it’s no surprise that Herbert’s behind things. As we know, he has returned and is making trouble for the EPF. In this week’s Field-Ops task, Gary informs us that Herbert is claiming that he has rebuilt the Protobot and wants you to check other […]

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Thumbnail image for Club Penguin Field Ops 31 – Wilderness

Club Penguin Field Ops 31 – Wilderness

Field Ops 31 is now available. In this mission, you’ll scour the wilderness for clues about where the Ultimate Protobot came from and who is behind its appearance. To complete the mission, first head to the new wilderness area. Use your map to go to the dock and then follow the sign to the wilderness […]

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Thumbnail image for Club Penguin Field Ops 30 – Antenna Upgrade

Club Penguin Field Ops 30 – Antenna Upgrade

There’s a new Field Ops mission this week for EPF agents. A cart was stolen from the Mine, along with some inner tubes from the Docks. Gary needs EPF agents. And also, Gary needs us to upgrade an antenna to complete a new spy phone feature. The antenna is hidden inside the sign post on […]

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Thumbnail image for Club Penguin Field Ops 29 – Aqua Grabber Parts

Club Penguin Field Ops 29 – Aqua Grabber Parts

There’s another new EPF Field Ops mission this week. This week’s task is to prevent the enemy from obtaining Aqua Grabber parts. The security system at the main aqua grabber machine at the iceberg stopped the intruder, but EPF agents must secure the remaining aqua grabbers on the island. To start the mission, head to […]

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