Along with the release of the new game, Club Penguin Card-Jitsu Water, new stamps have appeared for all three of the Card-Jitsu games. You can now earn stamps for Card-Jitsu, Card-Jitsu Fire and Card-Jitsu Water. There are many new stamps to earn as a result.
If you’ve already earned your black belt and fire suit from regular Card-Jitsu and Card-Jitsu Fire, then the first time you complete a match in those games, you’ll earn a bunch of stamps at once, such as the white belt, fine student, and true ninja stamps. But there are some stamps that you’ll need to play a few games to win. All of them should be pretty easy to get.
Here are all the stamps you can win for the three Card-Jitsu games.
Card-Jitsu
- Grasshopper – Begin your journey. Earn your white belt.
- Elemental Win – Win a match with three different elements.
- Fine Student – Reach half way. Earn your blue belt.
- Flawless Victory – Win without letting your opponent gain any cards.
- One Element – Win a match with 3 cards of the same element.
- True Ninja – Prove your ninja skills. Earn your black belt.
- Ninja Master – Defeat Sensei and become a Ninja.
- Match Master – Win 25 matches.
- Sensei Card – See the Sensei power card.
- Full Dojo – Score 9 cards before you win.
Isn’t it a little weird that you can earn a card called True Ninja before you actually become a ninja by defeating Sensei?
Card-Jitsu: Fire
- Warm Up – Win 10 Fire matches.
- Score Fire – Win 1 energy point in a match.
- Fire Midway – Earn the coat. Finish 50% of your Fire Ninja journey.
- Strong Defence – Win a match without losing any energy.
- Fire Suit – Complete your Fire Suit.
- Fire Ninja – Defeat Sensei and become a Fire Ninja.
- Max Energy – Win 3 energy points in a match.
- Fire Expert – Win 50 matches.
Card-Jitsu: Water
- Gong! – Win a match and sound the gong.
- Watery Fall – Take the plunge! Fall off the waterfall.
- Water Expert – Win 100 matches.
- Water Midway – Earn the coat. Finish 50% of your Water Ninja journey.
- Water Suit – Complete your Water Suit.
- Water Ninja – Defeat Sensei and become a Water Ninja.
- Two Close – Drift to the edge twice and still win the match.
- Skipping Stones – Clear 28 stones of any element in a match.
Those last two stamps look like they’ll be very hard to win. Most Card-Jitsu Water matches don’t last long enough for someone to drift to the edge twice or clear that many stones. Good luck!
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